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Vue - Primative objects and attribute changing - -
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Step 8
Lets get the legs organised first.
(1) Select the leg
(2) Copy/Paste
(3) Rename the Leg toLeg2
(4) Do Step (2 and 3) again to make another leg - Rename the last leg to Leg3
You can aso use Menu/Edit/Copy/Paste
Step 9
Position two legs at the end of the long frame.
Make sure you have the object position icon selected in the attribute pannel before typing in the new X value
The reason the X values are slightly different is because we didn't have our camerea selected in the X coordinate back at step 2
Step 10
Lets position the short frame - It is at right angle to the long fram so we need to rotate and move it.
The screen shot is taken from the final model as I forgot to get one for this step.
Step( 11)
Lets move the leg in the centre to the rear
The New Y position is: -51.8
The pic above shows the top view
We can now make the legs into one unit - We group them - This makes our scenes easier to manage
(1) Shift click on each of the three legs in the Scene Library.
(2) Menu/Object/Group
(3) Rename the group toLegs
You can expands or collapse groups by clicking on the (+ -) sign next to the group name.
Step 12
Lets Position the Angle Frames
Here is the details for the first one
Note: The length (X) has been incresed to 20
Step 12
The second Angled Frame is similar except Roll (rotate) angle is minus 40.
The length X Value is set to 20.
Step 13
Now lets group the frame - Select the parts, group them and rename the new group to frame
Now we can move the whole frame up towards the top of the legs (just make sure you have the frame group selected before moving it.
The Z value will be 54.3
Here is screen shots of where we are at.
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